The Gamebadges project will design, pilot, and implement the first of its kind, European-wide competence-based open badge ecosystem targeted at the European game industry and game education. The model will be transparent, public, and based on the solid needs of the industry.

Metropolia University of Applied Sciences acts as a coordinator of the project.

In detail

The Gamebadges project will dissect game industry related professions – from game design, coding, and art to community management and business skills – into clearly defined competence goals. A Competence Map spanning the full range of game industry professions will be created with the assistance of industry experts and educators and made available for anyone to use.

A previous version of the Competence Map was created in a national ‘Chips for Game Skills’ -project (ESF, 2017-2020) and it is available online.

In addition, a selection of digital Open Badges of the mapped game industry professions will be created for three skill levels – Bronze, Silver and Gold. The resulting Open Badges can be utilised by the industry and educators alike to measure and present skills in the field. Also, three partners will pilot silver-badge courses for Associated Partners’ game educators and professionals.

The game industry being a relatively new sector, it lacks formal standards for professions common in the field. This has led to a situation where titles, terms and tasks can vary significantly across the industry. The Gamebadges project creates a standardised framework of titles and competences for game development-related professions. The project serves both the game industry and the European open badge ecosystem by creating coherent models for competence-based open badges.

Main deliverables

  1. The Competence Map of Game Industry Professions – a free online tool open for all
  2. Open Badges for Game Industry Professions in three competence levels (Bronze, Silver and Gold)
  3. Six micro-credential pilot courses of silver skill-set badges for young professionals and game educators

The Gamebadges project runs from February 2024 until January 2027.

Project partners

· Metropolia University of Applied Sciences

· LUCA School of Arts (Belgium)

· Wallonia Games Association (Belgium)

· Univerzita Karlova (Czechia)

· Asociace Českých Herních Vývojářů (Czechia)

· Erhvervsakademi Dania (Denmark)

· Viden Djurs (Denmark)

· Neogames Finland (Finland)

· Grafisch Lyceum Utrecht (Netherlands)


Project manager: Saija Heinonen
Project coordinator: Ria Gynther

For more information, mail to: info (a) gamebadges.eu