Competence Map

The game industry Competence Map was originally created in Chips for Game Skills -project to cover the Finnish game industry scene. It was built together with game educators and professionals. In Gamebadges we will update the Map to reflect the European industry sector, and publish an edited version of it on winter 2024-2025.

The Map will cover all game industry related professional categories and different backgrounds: bronze competence goals are for the juniors and graduating game students; silver covers most of the independent professional level, and gold is reserved for the gurus of the industry.

In 2024 we collect feedback and comments on the current version and the update needs. If you would like to contribute, please contact us or follow the News for latest updates.


Latest news about the Competence Map

  • Updating the Competence Map

    Gamebadges is updating its Competence Map to align with the evolving needs of the game industry. This update includes new categories like green skills and entrepreneurial skills, based on feedback from game professionals and educators. The revised Competence Map will be published by the end of 2024.

    Read more…

  • Empowering Game Professionals with Digital Credentials

    In February 2024, the Gamebadges project launched its work pioneering a Europe-wide competence-based Open Badge ecosystem tailored for the game industry and game education. Coordinated by Metropolia University of Applied Sciences and executed by nine partners, the project seeks to…

    Read more…