The game industry Competence Map for the European game industry is now launched and available on map.gamebadges.eu.
The Map covers all game industry related professional categories and different backgrounds: bronze competence goals are for the juniors and graduating game students; silver covers most of the independent professional level, and gold is reserved for the gurus of the industry.
The Competence Map was created in close cooperation with game educators and game industry professionals. The development process included workshops at game industry events, interviews with both educators and professionals, as well as surveys.
If you would like to share your ideas and feedback about the Map, please contact us or follow the News for latest updates.
Latest news about the Competence Map
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Competence map updated
Gamebadges’ Comptence Map received update, introducing new features and badge sharing possibilities. -

A guidebook for game education on a competence-based open badge system is published
The Guidebook for Badge implementation in educational institutions has been published and is free to download! Gamebadges aims to fill the gap in between the game industry and the game education sector. In today’s world, it isn’t just about what -

Creating the Gamebadges service path
The Gamebadges project joined together in Prague to build a suitable service path for the ecosystem and its users. Two days of discussions in the meeting and workshops proved their effectiveness, and the project partners are ready for the next -

The competence map for the European game industry launched!
Game industry competences mapped to support game industry talents and studios in the matchmaking. -

Poll of needed competences in each game industry role
Gamebadges is developing a competence-based open badge ecosystem for the European Game Industry, and your input is essential – Welcome to the Gamebadges Poll! In this poll, we are identifying the most important competences for each role. These polls are primarily for game industry -

First round of stakeholder group meetings
The Gamebadges project began sharing updates with its stakeholder groups in autumn 2024. Keeping key stakeholders, such as educational institutions offering game education and game companies, informed from the project’s early stages is important for the project. Equally important is

