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Skills, Recognition and Future Pathways: Insights from the European Game Educators’ Meeting
Making competences visible and shaping the future On Wednesday, the Gamebadges project had the pleasure of hosting a two-hour online event for game educators from across Europe, moderated by Dr. Natasha Skult. The session combined project-related presentations with broader discussion on student employability, competence recognition and future skill needs in the game industry. To kick… -

Introducing Gamebadges to the Nordic and Polish game industries
Gamebadges had a wonderful week in two game industry events: Pocket Gamer Connects Nordics in Helsinki and Game Industry Conference (GIC) in Poznan. -

Supporting our cause? Endorse us!
Gamebadges is collecting together Gamebadges Industry Endorsement List. -

Gamebadges is hosting a European Game Educators’ Meeting on 3 November (Online)
Join us for the European Game Educators’ Meeting on 3 November at 3:00-4:30 PM CET – an online session for everyone working with game education in Europe. -

Gamebadges Futures Workshop opened discussion on the next chapter
The current Gamebadges project has now been running for around 2.5 years and will come to an end in January 2027. The Futures Workshop was organised to ask a simple but important question: what should happen next? -

Join us to refine the future – Gamebadges Futures Workshop
Come and define with us the next chapter of Gamebadges!

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The Gamebadges project will design, pilot, and implement the first of its kind, European-wide competence-based open badge ecosystem targeted at the European game industry and game education. The model will be transparent, public, and based on the solid needs of the industry. As a result, the ecosystem has two parts: an online Competence Map and digital open badges.
