Next stop: Game Developers Session in Prague Dec 13-14th!

On GDS Prague we will have a panel discussion, the first evaluator workshop, and a booth. Join us to define the game industry competences!

Gamebadges is joining GDS with multiple activities:

  • Panel Discussion – Skill Badges – A Modern Approach To Standardization Of Industry Roles / Friday 13th, 13.00-13.50 (local time) / GIANTS hall / Panelists: Michal Roch, Ria Gynther, Saija Heinonen, David Šosvald, Lukáš Kolek and Jari-Pekka Kaleva
  • Workshop – Introduction to Gamebadges – Game Industry Skill Certification / Friday 13th, 15:30-15:55 (local time) / Workshop room 2 / Host: Michal Roch
  • Gamebadges booth with Competence map updating and ecosystem introduction / Friday 13th and Saturday 14th

LEARN MORE ABOUT SKILL BADGES AND STANDARDIZATION OF INDUSTRY ROLES

On our panel, we will share insights into the development of competency frameworks, and discuss how consistent role definitions can benefit both professionals and employers. We will also discuss the unique challenges of standardizing the roles in the game industry and how overcoming those challenges support the whole game ecosystem. Understanding these approaches can help studios streamline recruitment, support career growth, and ensure industry-wide consistency in role expectations. Join us to hear more of this topic!

Panel Discussion – Skill Badges – A Modern Approach To Standardization Of Industry Roles / Friday 13th, 13.00-13.50 (local time) / GIANTS hall

Panel is open for all attendees – no need to sign up.

WORKSHOP FOCUSING ON SKILL EVALUATION

With this workshop, we are launching the activities with the evaluators! In the workshop, we are introducing the Gamebadges ecosystem with the ecosystem’s basic concepts. The workshop has a specific focus on the role of an evaluator – developers and educators certified to evaluate portfolios and assign badges in accordance with the badge description. Join us to learn more!

Workshop – Introduction to Gamebadges – Game Industry Skill Certification / Friday 13th, 15:30-15:55 (local time) / Workshop room 2

Workshop is open to anyone, no need to sign up.

VISIT OUR BOOTH – HELP US DEFINE THE COMPETENCES!

Gamebadges also hosts our own booth during the GDS! Come say hi and to learn more about the project! We will also present our current competence map and are hoping to hear your thoughts on how to update it further!

About GDS – Game Developers Session

Game Developers Session is the oldest Central European conference dedicated to games development, game technologies, business and marketing. It regularly hosts 2000+ game developers, producers and journalists together with 100+ established and indie game studios showcasing their projects and services in our expo zones.