Competence Map

The game industry Competence Map was originally created in Chips for Game Skills -project to cover the Finnish game industry scene. It was built together with game educators and professionals. In Gamebadges we will update the Map to reflect the European industry sector, and publish an edited version of it on winter 2024-2025.

The Map will cover all game industry related professional categories and different backgrounds: bronze competence goals are for the juniors and graduating game students; silver covers most of the independent professional level, and gold is reserved for the gurus of the industry.

In 2024 we collect feedback and comments on the current version and the update needs. If you would like to contribute, please contact us or follow the News for latest updates.


Latest news about the Competence Map

  • Greetings from Devcom!

    Gamebadges held an Expert Insights workshop at the Europe’s biggest game developer conference, Devcom, in August. Aim of the workshop was to reach industry experts and collaboratively, between different experts, define and write competence descriptions for the upcoming competence map and open badges.

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  • Devcom 2024 and the Expert Insights Workshop approaching!

    We’re thrilled to announce that the Expert Insights Workshop is taking place shortly at devcom Developer Conference 2024. Thanks to the support of devcom organization, we are able to invite game industry experts from all fields and levels of experience…

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  • Competence Map prototype 1.0 is ready for commenting!

    During the first half of 2024, Gamebadges has evaluated the existing version of the Game Industry Competence Map through surveys and interviews. Based on this information, a new prototype has been built, and it’s now waiting for comments from industry…

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  • Updating the Competence Map

    Gamebadges is updating its Competence Map to align with the evolving needs of the game industry. This update includes new categories like green skills and entrepreneurial skills, based on feedback from game professionals and educators. The revised Competence Map will be published by the end of 2024.

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  • Empowering Game Professionals with Digital Credentials

    In February 2024, the Gamebadges project launched its work pioneering a Europe-wide competence-based Open Badge ecosystem tailored for the game industry and game education. Coordinated by Metropolia University of Applied Sciences and executed by nine partners, the project seeks to…

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