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The Gamebadges project will design, pilot, and implement the first of its kind, European-wide competence-based open badge ecosystem targeted at the European game industry and game education. The model will be transparent, public, and based on the solid needs of the industry. As a result, the ecosystem has two parts: an online Competence Map and digital open badges.
  • Next stop: Game Developers Session in Prague Dec 13-14th!

    On GDS Prague we will have a panel discussion, the first evaluator workshop, and a booth. Join us to define the game industry competences!

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  • Greetings from GIC24

    Gamebadges crew, Saija & Ria (from Metropolia), participated at Game Industry Conference in Poznan, Poland and hosted a workshop on Saturday 26th of October.  In our workshop, game design, production & business and game art and audio professionals gathered up…

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  • Would you like to help define competences in the game industry?

    Now’s your chance! Gamebadges is conducting focus group interviews in November to update the competence goals for bronze, silver, and gold levels. The Competence Map, originally published in 2020, is being updated, and we need to redefine the competence goals…

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  • Next workshop: Game Industry Conference 26th of October!

    Workshop on Game Industry Conference on Oct 26th, 11 AM – 1 PM (UTC +2). Join us to define the game industry competences!

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  • Greetings from Devcom!

    Gamebadges held an Expert Insights workshop at the Europe’s biggest game developer conference, Devcom, in August. Aim of the workshop was to reach industry experts and collaboratively, between different experts, define and write competence descriptions for the upcoming competence map and open badges.

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  • Devcom 2024 and the Expert Insights Workshop approaching!

    We’re thrilled to announce that the Expert Insights Workshop is taking place shortly at devcom Developer Conference 2024. Thanks to the support of devcom organization, we are able to invite game industry experts from all fields and levels of experience…

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