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Gamebadges project highlights industry collaboration at GDS Prague 2024
Last week, GAME Developers Session (GDS) Prague 2024 brought together indie developers and other game industry professionals for Central Europe’s oldest and largest game development conference. Held on 13–14 December, the event featured presentations, discussions, an expo area, and an… -
Gamebadges at a game jam
Gamebadges project started at the beginning of February 2024. In our first 11 months, Gamebadges has been visiting events like Devcom, Game Industry Conference (GIC) and Game Developers Conference (GDS), but our partners have also been introducing our projects in… -
Next stop: Game Developers Session in Prague Dec 13-14th!
On GDS Prague we will have a panel discussion, the first evaluator workshop, and a booth. Join us to define the game industry competences! -
Greetings from GIC24
Gamebadges crew, Saija & Ria (from Metropolia), participated at Game Industry Conference in Poznan, Poland and hosted a workshop on Saturday 26th of October. In our workshop, game design, production & business and game art and audio professionals gathered up… -
Would you like to help define competences in the game industry?
Now’s your chance! Gamebadges is conducting focus group interviews in November to update the competence goals for bronze, silver, and gold levels. The Competence Map, originally published in 2020, is being updated, and we need to redefine the competence goals… -
Next workshop: Game Industry Conference 26th of October!
Workshop on Game Industry Conference on Oct 26th, 11 AM – 1 PM (UTC +2). Join us to define the game industry competences!
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The Gamebadges project will design, pilot, and implement the first of its kind, European-wide competence-based open badge ecosystem targeted at the European game industry and game education. The model will be transparent, public, and based on the solid needs of the industry. As a result, the ecosystem has two parts: an online Competence Map and digital open badges.